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- Fixed misspelling of function names
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@822 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -209,7 +209,7 @@ extern GARRISON_GROUP *gGarrisonGroup;
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extern INT32 giGarrisonArraySize;
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extern void Enshure_RepairedGarrisonGroup( GARRISON_GROUP **ppGarrison, INT32 *pGarraySize );
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extern void Ensure_RepairedGarrisonGroup( GARRISON_GROUP **ppGarrison, INT32 *pGarraySize );
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@@ -457,7 +457,7 @@ void RenderStationaryGroups()
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SetFontShadow( FONT_NEARBLACK );
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GetVideoObject( &hVObject, guiMapIconsID );
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Enshure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
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Ensure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
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//Render groups that are stationary...
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for( y = 0; y < 16; y++ )
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@@ -1881,7 +1881,7 @@ void PrintDetailedEnemiesInSectorInfo( INT32 iScreenX, INT32 iScreenY, UINT8 ubS
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pSector = &SectorInfo[ SECTOR( ubSectorX, ubSectorY ) ];
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Enshure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
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Ensure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
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// handle garrisoned enemies
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if( pSector->ubGarrisonID != NO_GARRISON )
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