- Fixed misspelling of function names

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@822 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-04-01 10:37:34 +00:00
parent 68f05b3e6b
commit 1ef4419b0d
5 changed files with 45 additions and 45 deletions
+3 -3
View File
@@ -209,7 +209,7 @@ extern GARRISON_GROUP *gGarrisonGroup;
extern INT32 giGarrisonArraySize;
extern void Enshure_RepairedGarrisonGroup( GARRISON_GROUP **ppGarrison, INT32 *pGarraySize );
extern void Ensure_RepairedGarrisonGroup( GARRISON_GROUP **ppGarrison, INT32 *pGarraySize );
@@ -457,7 +457,7 @@ void RenderStationaryGroups()
SetFontShadow( FONT_NEARBLACK );
GetVideoObject( &hVObject, guiMapIconsID );
Enshure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
Ensure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
//Render groups that are stationary...
for( y = 0; y < 16; y++ )
@@ -1881,7 +1881,7 @@ void PrintDetailedEnemiesInSectorInfo( INT32 iScreenX, INT32 iScreenY, UINT8 ubS
pSector = &SectorInfo[ SECTOR( ubSectorX, ubSectorY ) ];
Enshure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
Ensure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
// handle garrisoned enemies
if( pSector->ubGarrisonID != NO_GARRISON )