mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Updated French data (by hrvvillers)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5907 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
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-3
@@ -52,7 +52,7 @@
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<!-- Steroid -->
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<uiIndex>8</uiIndex>
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<Subject>CC du serveur AIM : Message de Gontarski Bobby</Subject>
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||||
<Message>Ceci est massage de Bobby Gontarski. Je suis la sur AIM pour servur vous. Vous cliquez sur visage mien. ±</Message>
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||||
<Message>Ceci est massage de Robert Gontarski. Je suis la sur AIM pour servur vous. Vous cliquez sur visage mien. ±</Message>
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||||
</EMAIL>
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<EMAIL>
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||||
<!-- Igor -->
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@@ -64,7 +64,7 @@
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||||
<!-- Shadow -->
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<Subject>CC du serveur AIM : ???d?? ???????</Subject>
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||||
<Message>>>MESSAGE ANONYME VIA AIM. Vous avez demandé Fantôme. Je serai peut-être sur AIM pendant un moment. Qui sait ? ±</Message>
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||||
<Message>>>MESSAGE ANONYME VIA AIM. Vous avez demandé Fantôme. Je serai peut-être sur AIM pendant un moment. Qui sait ? ±</Message>
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</EMAIL>
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<EMAIL>
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<!-- Red -->
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@@ -233,7 +233,7 @@
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<Subject>CC du serveur AIM : Message du Dr Dawson Michael</Subject>
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<Message>Super ! J'ai eu ton message et ça m'intéresse de travailler avec toi. ± ± Merci ± ± Dr Dawson Michael. ±</Message>
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</EMAIL>
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</EMAIL>
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<EMAIL>
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|
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<uiIndex>245</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>246</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>247</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>248</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>249</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>250</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>251</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>252</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>253</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
<PROFILE>
|
||||
<uiIndex>254</uiIndex>
|
||||
<zName/>
|
||||
<zNickname/>
|
||||
<zName></zName>
|
||||
<zNickname></zNickname>
|
||||
</PROFILE>
|
||||
</MERCPROFILES>
|
||||
|
||||
@@ -1,95 +1,95 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<POCKETLIST>
|
||||
<POCKET>
|
||||
<pIndex>0</pIndex>
|
||||
<pName>Rien</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>1</pIndex>
|
||||
<pName>Sangle pour arme</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>2</pIndex>
|
||||
<pName>Couteau</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>3</pIndex>
|
||||
<pName>Véhicle</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>4</pIndex>
|
||||
<pName>General Large</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>5</pIndex>
|
||||
<pName>Sac de combat</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>6</pIndex>
|
||||
<pName>Ceinture de munition</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>7</pIndex>
|
||||
<pName>Etui pour SMG</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>8</pIndex>
|
||||
<pName>Medium General</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>9</pIndex>
|
||||
<pName>LgMagPocket</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>10</pIndex>
|
||||
<pName>AR Mag</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>11</pIndex>
|
||||
<pName>Etui pour pistolet</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>12</pIndex>
|
||||
<pName>SMG Mag</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>13</pIndex>
|
||||
<pName>Grenade pour fusil</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>14</pIndex>
|
||||
<pName>Grenade</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>15</pIndex>
|
||||
<pName>Pistol Mag</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>16</pIndex>
|
||||
<pName>Tiny General</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>17</pIndex>
|
||||
<pName>Small General</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>18</pIndex>
|
||||
<pName>Attache de ceinture</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>19</pIndex>
|
||||
<pName>Chargeur rapide</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>20</pIndex>
|
||||
<pName>Sac médical</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>21</pIndex>
|
||||
<pName>Sac de Seringues</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>22</pIndex>
|
||||
<pName>Ceinture double</pName>
|
||||
</POCKET>
|
||||
</POCKETLIST>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<POCKETLIST>
|
||||
<POCKET>
|
||||
<pIndex>0</pIndex>
|
||||
<pName>Rien</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>1</pIndex>
|
||||
<pName>Sangle Arme </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>2</pIndex>
|
||||
<pName>Couteau</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>3</pIndex>
|
||||
<pName>Véhicule </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>4</pIndex>
|
||||
<pName>Sac combat </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>5</pIndex>
|
||||
<pName>Grande poc. </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>6</pIndex>
|
||||
<pName>Poche SAW </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>7</pIndex>
|
||||
<pName>Étui PM </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>8</pIndex>
|
||||
<pName>Utilitaire </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>9</pIndex>
|
||||
<pName>Long chargeur </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>10</pIndex>
|
||||
<pName>Chargeur fusil </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>11</pIndex>
|
||||
<pName>Étui pistolet </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>12</pIndex>
|
||||
<pName>Chargeur PM </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>13</pIndex>
|
||||
<pName>Grenade fusil </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>14</pIndex>
|
||||
<pName>Grenade </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>15</pIndex>
|
||||
<pName>Chargeur </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>16</pIndex>
|
||||
<pName>Fine poche </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>17</pIndex>
|
||||
<pName>Poche exigue </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>18</pIndex>
|
||||
<pName>Porte-gourde </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>19</pIndex>
|
||||
<pName>Chargeur rapide</pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>20</pIndex>
|
||||
<pName>P. médicale </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>21</pIndex>
|
||||
<pName>P. seringues </pName>
|
||||
</POCKET>
|
||||
<POCKET>
|
||||
<pIndex>22</pIndex>
|
||||
<pName>Mousqueton </pName>
|
||||
</POCKET>
|
||||
</POCKETLIST>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+181
-181
@@ -1,181 +1,181 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<FACILITYTYPES>
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>1</ubIndex>
|
||||
<szFacilityName>Hôpital</szFacilityName>
|
||||
<szFacilityShortName>Hôpital</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>DOCTOR</ubAssignmentType>
|
||||
<szTooltipText>Pratiquez une opération chirurgicale sur vos soldats blessés, en utilisant un équipement de pointe. Augmente l'efficacité du docteur.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>2</ubIndex>
|
||||
<szFacilityName>Petit bar miteux</szFacilityName>
|
||||
<szFacilityShortName>Bar</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REST</ubAssignmentType>
|
||||
<szTooltipText>Venez prendre un verre au bar du coin ! Augmente la loyauté dans cette ville pour un faible coût et surtout vous donne une chance de vous soûler.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>3</ubIndex>
|
||||
<szFacilityName>Complexe prisonnier</szFacilityName>
|
||||
<szFacilityShortName>Prison</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>4</ubIndex>
|
||||
<szFacilityName>Aérodrome</szFacilityName>
|
||||
<szFacilityShortName>Aérodrome</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>PRACTICE_STRENGTH</ubAssignmentType>
|
||||
<szTooltipText>Passez du temps à charger et décharger les cargaisons des avions. Augmente l'efficacité de l'apprentissage en FORCE.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>5</ubIndex>
|
||||
<szFacilityName>Usine de munitions</szFacilityName>
|
||||
<szFacilityShortName>Usine</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REPAIR_ITEMS</ubAssignmentType>
|
||||
<szTooltipText>Les machines peuvent fabriquer ici toutes sortes de pièces de rechange, ce qui permettra d'augmenter votre efficacité à réparer les objets, en supposant que vous sachiez comment utiliser ces machines.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>6</ubIndex>
|
||||
<szFacilityName>Campement militaire</szFacilityName>
|
||||
<szFacilityShortName>Campement</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REST</ubAssignmentType>
|
||||
<szTooltipText>Il y a des tas de lits ici. Ils sont basiques, mais c'est déjà mieux que de dormir dehors !</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>7</ubIndex>
|
||||
<szFacilityName>Quartier général militaire</szFacilityName>
|
||||
<szFacilityShortName>QG militaire</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>STAFF</ubAssignmentType>
|
||||
<szTooltipText>La salle de crise militaire comporte toutes sortes de matériel numérique, conçu pour maintenir une bonne prise sur la situation stratégique à travers le pays. Cela vous aidera à coordonner vos défenses et à recueillir des informations sur les mouvements ennemis dans le désert.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>8</ubIndex>
|
||||
<szFacilityName>Stand de tir</szFacilityName>
|
||||
<szFacilityShortName>Stand</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>PRACTICE_MARKSMANSHIP</ubAssignmentType>
|
||||
<szTooltipText>Pourquoi ne pas passer un peu de temps à vous entrainer à tirer ? Les cibles factices ne demandent que ça. C'est toujours mieux que de tirer sur des boîtes de conserves placés sur un rocher dans le désert... Augmente l'efficacité de l'apprentissage en TIR</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>9</ubIndex>
|
||||
<szFacilityName>Batîment A.C.A</szFacilityName>
|
||||
<szFacilityShortName>A.C.A</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>STAFF</ubAssignmentType>
|
||||
<szTooltipText>Les habitants sont disposés à aller explorer les alentours pour vous. Vous pourrrez alors collecter ces informations pour vous donner une idée plus précise de l'activité ennemie dans cette région.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>10</ubIndex>
|
||||
<szFacilityName>Site SAM</szFacilityName>
|
||||
<szFacilityShortName>Site SAM</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>11</ubIndex>
|
||||
<szFacilityName>Mine</szFacilityName>
|
||||
<szFacilityShortName>Mine</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>PRACTICE_EXPLOSIVES</ubAssignmentType>
|
||||
<szTooltipText>Quelqu'un qui s'y connait en explosif sera toujours bien accueilli dans une mine. Augmente l'efficacité de l'apprentissage en EXPLOSIF.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>12</ubIndex>
|
||||
<szFacilityName>Chapelle</szFacilityName>
|
||||
<szFacilityShortName>Chapelle</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REST</ubAssignmentType>
|
||||
<szTooltipText>Une heure solennelle de prière et de dévotion dans une église calme peut contribuer à accroître votre esprit. Il pourrait aussi convaincre les gens du pays que vous respectez leur mode de vie et leurs coutumes.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>13</ubIndex>
|
||||
<szFacilityName>Club de boxe</szFacilityName>
|
||||
<szFacilityShortName>Club</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>PRACTICE_HEALTH</ubAssignmentType>
|
||||
<szTooltipText>Il a un tas d'équipements sportifs qui n'attendent qu'à être utilisé. C'est une excellente façon d'obtenir un entraînement équilibré qui pourrait considérablement améliorer votre forme. Augmente l'efficacité de l'apprentissage en SANTE.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>14</ubIndex>
|
||||
<szFacilityName>Musée nationale</szFacilityName>
|
||||
<szFacilityShortName>Musée</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>15</ubIndex>
|
||||
<szFacilityName>Laboratoire</szFacilityName>
|
||||
<szFacilityShortName>Labo</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>16</ubIndex>
|
||||
<szFacilityName>Entrepôt de ferrailleur</szFacilityName>
|
||||
<szFacilityShortName>Entrepôt</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REPAIR_ITEMS</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REPAIR_VEHICLE</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REPAIR_ROBOT</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>17</ubIndex>
|
||||
<szFacilityName>Station balnéaire</szFacilityName>
|
||||
<szFacilityShortName>Plage</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REST</ubAssignmentType>
|
||||
<szTooltipText>Soleil, sable fin, mer. On est bien loin de l'enfer des tranchées !</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>18</ubIndex>
|
||||
<szFacilityName>Centre de formation pour la milice</szFacilityName>
|
||||
<szFacilityShortName>Centre</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>19</ubIndex>
|
||||
<szFacilityName>Camps médical</szFacilityName>
|
||||
<szFacilityShortName>Camps médi.</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>DOCTOR</ubAssignmentType>
|
||||
<szTooltipText>Effectuer une opération d'urgence sur place pour vos hommes blessés. Augmente l'efficacité du docteur.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
</FACILITYTYPES>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<FACILITYTYPES>
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>1</ubIndex>
|
||||
<szFacilityName>Hôpital</szFacilityName>
|
||||
<szFacilityShortName>Hôpital</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>DOCTEUR</ubAssignmentType>
|
||||
<szTooltipText>Pratiquez une opération chirurgicale sur vos soldats blessés, en utilisant un équipement de pointe. Augmente l'efficacité du docteur.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>2</ubIndex>
|
||||
<szFacilityName>Petit bar miteux</szFacilityName>
|
||||
<szFacilityShortName>Bar</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>BUVETTE</ubAssignmentType>
|
||||
<szTooltipText>Venez prendre un verre au bar du coin ! Augmente la loyauté dans cette ville pour un faible coût et surtout vous donne une chance de vous soûler.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>3</ubIndex>
|
||||
<szFacilityName>Complexe prisonnier</szFacilityName>
|
||||
<szFacilityShortName>Prison</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>4</ubIndex>
|
||||
<szFacilityName>Aérodrome</szFacilityName>
|
||||
<szFacilityShortName>Aérodrome</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>MANUTENTION</ubAssignmentType>
|
||||
<szTooltipText>Passez du temps à charger et décharger les cargaisons des avions. Augmente l'efficacité de l'apprentissage en FORCE.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>5</ubIndex>
|
||||
<szFacilityName>Usine de munitions</szFacilityName>
|
||||
<szFacilityShortName>Usine</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>RÉPARATION</ubAssignmentType>
|
||||
<szTooltipText>Les machines peuvent fabriquer ici toutes sortes de pièces de rechange, ce qui permettra d'augmenter votre efficacité à réparer les objets, en supposant que vous sachiez comment utiliser ces machines.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>6</ubIndex>
|
||||
<szFacilityName>Campement militaire</szFacilityName>
|
||||
<szFacilityShortName>Campement</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>REPOS</ubAssignmentType>
|
||||
<szTooltipText>Il y a des tas de lits ici. Ils sont basiques, mais c'est déjà mieux que de dormir dehors !</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>7</ubIndex>
|
||||
<szFacilityName>Quartier général militaire</szFacilityName>
|
||||
<szFacilityShortName>QG militaire</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>COMMANDEMENT</ubAssignmentType>
|
||||
<szTooltipText>La salle de crise militaire comporte toutes sortes de matériel numérique, conçu pour maintenir une bonne prise sur la situation stratégique à travers le pays. Cela vous aidera à coordonner vos défenses et à recueillir des informations sur les mouvements ennemis dans le désert.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>8</ubIndex>
|
||||
<szFacilityName>Stand de tir</szFacilityName>
|
||||
<szFacilityShortName>Stand</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>EXCERCICE_DE_TIR</ubAssignmentType>
|
||||
<szTooltipText>Pourquoi ne pas passer un peu de temps à vous entrainer à tirer ? Les cibles factices ne demandent que ça. C'est toujours mieux que de tirer sur des boîtes de conserves placés sur un rocher dans le désert... Augmente l'efficacité de l'apprentissage en TIR</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>9</ubIndex>
|
||||
<szFacilityName>Batîment A.C.A</szFacilityName>
|
||||
<szFacilityShortName>A.C.A</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>INFORMATION</ubAssignmentType>
|
||||
<szTooltipText>Les habitants sont disposés à aller explorer les alentours pour vous. Vous pourrrez alors collecter ces informations pour vous donner une idée plus précise de l'activité ennemie dans cette région.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>10</ubIndex>
|
||||
<szFacilityName>Site SAM</szFacilityName>
|
||||
<szFacilityShortName>Site SAM</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>11</ubIndex>
|
||||
<szFacilityName>Mine</szFacilityName>
|
||||
<szFacilityShortName>Mine</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>DÉMINAGE</ubAssignmentType>
|
||||
<szTooltipText>Quelqu'un qui s'y connait en explosif sera toujours bien accueilli dans une mine. Augmente l'efficacité de l'apprentissage en EXPLOSIF.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>12</ubIndex>
|
||||
<szFacilityName>Chapelle</szFacilityName>
|
||||
<szFacilityShortName>Chapelle</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>MÉDITATION</ubAssignmentType>
|
||||
<szTooltipText>Une heure solennelle de prière et de dévotion dans une église calme peut contribuer à accroître votre esprit. Il pourrait aussi convaincre les gens du pays que vous respectez leur mode de vie et leurs coutumes.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>13</ubIndex>
|
||||
<szFacilityName>Club de boxe</szFacilityName>
|
||||
<szFacilityShortName>Club</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>SPORT</ubAssignmentType>
|
||||
<szTooltipText>Il a un tas d'équipements sportifs qui n'attendent qu'à être utilisé. C'est une excellente façon d'obtenir un entraînement équilibré qui pourrait considérablement améliorer votre forme. Augmente l'efficacité de l'apprentissage en SANTE.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>14</ubIndex>
|
||||
<szFacilityName>Musée nationale</szFacilityName>
|
||||
<szFacilityShortName>Musée</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>15</ubIndex>
|
||||
<szFacilityName>Laboratoire</szFacilityName>
|
||||
<szFacilityShortName>Labo</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>16</ubIndex>
|
||||
<szFacilityName>Entrepôt de ferrailleur</szFacilityName>
|
||||
<szFacilityShortName>Entrepôt</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>RÉPARATOPN</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>MÉCANIQUE</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>RÉPARATOPN_ROBOT</ubAssignmentType>
|
||||
<szTooltipText>Cet endroit regorge de pièces de rechange et de toutes les sortes imaginables. Cela vous permettra de faire vos travaux de réparation beaucoup plus vite.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>17</ubIndex>
|
||||
<szFacilityName>Station balnéaire</szFacilityName>
|
||||
<szFacilityShortName>Plage</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>BRONZETTE</ubAssignmentType>
|
||||
<szTooltipText>Soleil, sable fin, mer. On est bien loin de l'enfer des tranchées !</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>18</ubIndex>
|
||||
<szFacilityName>Centre de formation pour la milice</szFacilityName>
|
||||
<szFacilityShortName>Centre</szFacilityShortName>
|
||||
</FACILITYTYPE>
|
||||
|
||||
<FACILITYTYPE>
|
||||
<ubIndex>19</ubIndex>
|
||||
<szFacilityName>Camps médical</szFacilityName>
|
||||
<szFacilityShortName>Camps médi.</szFacilityShortName>
|
||||
<ASSIGNMENT>
|
||||
<ubAssignmentType>DOCTEUR</ubAssignmentType>
|
||||
<szTooltipText>Effectuer une opération d'urgence sur place pour vos hommes blessés. Augmente l'efficacité du docteur.</szTooltipText>
|
||||
</ASSIGNMENT>
|
||||
</FACILITYTYPE>
|
||||
|
||||
</FACILITYTYPES>
|
||||
|
||||
+1795
-1795
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Reference in New Issue
Block a user