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- added translations
- militia menu is always present so that the player has an easier time figuring out why he cannot do something git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8538 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -607,6 +607,9 @@ enum
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STR_CLEANED,
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STR_CLEANED_FOR_OWNER,
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STR_ASSIGNMENT_NOTPOSSIBLE,
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STR_ASSIGNMENT_NOMILITIAPRESENT,
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TEXT_NUM_STR_MESSAGE,
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};
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@@ -2361,6 +2361,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s清理了%s。", //L"%s has cleaned the %s.",
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L"%s清理了%s的%s。", //L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2360,6 +2360,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s has cleaned the %s.", // TODO.Translate
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L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2361,6 +2361,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s has cleaned the %s.",
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L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment",
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2369,6 +2369,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s has cleaned the %s.", // TODO.Translate
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L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game // TODO.Translate
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@@ -2377,6 +2377,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s hat %s gereinigt.",
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L"%s hat %s's %s gereinigt.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2355,6 +2355,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s has cleaned the %s.", // TODO.Translate
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L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2367,6 +2367,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s has cleaned the %s.", // TODO.Translate
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L"%s has cleaned %s's %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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@@ -2361,6 +2361,9 @@ CHAR16 Message[][STRING_LENGTH] =
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L"%s почистил(а) %s.", // TODO.Translate
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L"%s почистил(а) у %s %s.",
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L"Assignment not possible at the moment", // TODO.Translate
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L"No militia that can be drilled present.",
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};
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// the country and its noun in the game
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