- food system: auto consumption now starts at -10% instead of -25%

- Moved key commands: 'Ctrl' + '.' now opens a message box. The commands to fill canteens and to clean weapons can be called from there. In the future, similar commands can be placed here

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-08-20 20:57:07 +00:00
parent a64d8a9323
commit 20b40ed761
17 changed files with 138 additions and 55 deletions
+2 -2
View File
@@ -14334,7 +14334,7 @@ void SOLDIERTYPE::CleanWeapon()
// in turnbased, this action costs APs. remove them if possible, otherwise, return
INT16 apcost = APBPConstants[AP_FORTIFICATION];
if ( gTacticalStatus.uiFlags & INCOMBAT )
if ( gTacticalStatus.uiFlags & TURNBASED )
{
if ( !EnoughPoints( this, apcost, 0, TRUE ) )
return;
@@ -14373,7 +14373,7 @@ void SOLDIERTYPE::CleanWeapon()
if ( Random(2) > 0 )
UseKitPoints( pCleaningKit, 1, this );
if ( gTacticalStatus.uiFlags & INCOMBAT )
if ( gTacticalStatus.uiFlags & TURNBASED )
{
// use up APs
DeductPoints( this, apcost, 0, AFTERACTION_INTERRUPT );