Fix: player could not order artillery from militia (by Ocular)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-10-13 20:23:51 +00:00
parent e6b6395f47
commit 20e3b6cf94
+2 -1
View File
@@ -17820,7 +17820,8 @@ BOOLEAN SOLDIERTYPE::CanAnyArtilleryStrikeBeOrdered( UINT32* pSectorID ) // can
if ( loopX < 1 || loopX >= MAP_WORLD_X - 1 || loopY < 1 || loopY >= MAP_WORLD_Y - 1 )
continue;
if ( IsValidArtilleryOrderSector( loopX, loopY, this->bSectorZ, this->bTeam ) )
// as the player team can order artillery from the militia, we have to check that too.
if ( IsValidArtilleryOrderSector( loopX, loopY, this->bSectorZ, this->bTeam ) || (this->bTeam == gbPlayerNum && IsValidArtilleryOrderSector( loopX, loopY, this->bSectorZ, MILITIA_TEAM )) )
{
*pSectorID = (UINT32)SECTOR( loopX, loopY );
return TRUE;