fixed inability to turn around or aim gun while standing in a knee deep water

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-12-20 16:36:53 +00:00
parent c53721f0bd
commit 210101463e
+1 -1
View File
@@ -5426,7 +5426,7 @@ BOOLEAN MakeSoldierTurn( SOLDIERTYPE *pSoldier, INT16 sXPos, INT16 sYPos )
INT32 iBPCpst = 0;
// Make sure the merc is not collapsed!
if (!IsValidStance(pSoldier, ANIM_CROUCH) && !( pSoldier->flags.uiStatusFlags & ( SOLDIER_DRIVER | SOLDIER_PASSENGER ) && !IsValidStance(pSoldier, ANIM_STAND) ) )
if (!(IsValidStance(pSoldier, ANIM_CROUCH) || IsValidStance(pSoldier, ANIM_STAND)) && !( pSoldier->flags.uiStatusFlags & ( SOLDIER_DRIVER | SOLDIER_PASSENGER )))
{
if ( pSoldier->bCollapsed && pSoldier->bBreath < OKBREATH )
{