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Visual info feature (by Sevenfm)
New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini 0 - nothing 1 - show awareness sign above enemy soldier (useful for sneaking and covert operations) Eye sign means that enemy sees you. Color shows enemy alert level (green, yellow, orange, red) 2 - show if enemy wears gas mask or nvg 3 - show if enemy has any armour (helmet, vest, leggings) Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips. see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6722 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1324,6 +1324,7 @@ void LoadGameExternalOptions()
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// sevenfm
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gGameExternalOptions.fShowEnemyWeapon = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_WEAPON", FALSE);
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gGameExternalOptions.ubShowEnemyAdditionalInfo = iniReader.ReadInteger("Tactical Gameplay Settings","SHOW_ENEMY_ADDITIONAL_INFO", 0, 0, 3);
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//legion by Jazz
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gGameExternalOptions.fIndividualHiddenPersonNames = iniReader.ReadBoolean("Tactical Gameplay Settings","INDIVIDUAL_HIDDEN_PERSON_NAMES", FALSE);
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