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New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini 0 - nothing 1 - show awareness sign above enemy soldier (useful for sneaking and covert operations) Eye sign means that enemy sees you. Color shows enemy alert level (green, yellow, orange, red) 2 - show if enemy wears gas mask or nvg 3 - show if enemy has any armour (helmet, vest, leggings) Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips. see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6722 3b4a5df2-a311-0410-b5c6-a8a6f20db521
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Last 1.13 SVN 4721 Compilation of UB : Set #define JA2UB and #define JA2UBMAPS in file builddefines.h. Compilation of JA2 : Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h. Example : UB : #define JA2UB #define JA2UBMAPS JA2 : //#define JA2UB //#define JA2UBMAPS www.legion.zone.zg.pl
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