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- charge less AP's when throwing grenade from prone stance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1330,6 +1330,7 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, UINT16 usGridNo, INT8 bLevel, UINT16 us
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// ATE: Don't charge turning...
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pSoldier->fDontChargeTurningAPs = TRUE;
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pSoldier->fDontChargeAPsForStanceChange = TRUE;
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FireWeapon( pSoldier, sTargetGridNo );
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}
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