mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Chinese Fixes: Changed code to use "Chinese.Items.xml", some smaller fixes for chinese version (by Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -514,7 +514,7 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
|
||||
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
|
||||
#endif
|
||||
#ifdef CHINESE
|
||||
AddLanguagePrefix( fileName, TAIWANESE_PREFIX);
|
||||
AddLanguagePrefix( fileName, CHINESE_PREFIX);
|
||||
#endif
|
||||
#ifndef ENGLISH
|
||||
if ( FileExists(fileName) )
|
||||
|
||||
@@ -52,6 +52,9 @@ LibraryInitHeader gGameLibaries[ ] =
|
||||
{ "French.slf", FALSE, TRUE },
|
||||
#endif
|
||||
|
||||
#ifdef CHINESE
|
||||
{ "Chinese.slf", FALSE, TRUE },
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
|
||||
{
|
||||
#if defined( ENGLISH ) || defined( TAIWANESE ) || defined (CHINESE)
|
||||
#if defined( ENGLISH ) || defined( TAIWANESE )
|
||||
switch( usMLGGraphicID )
|
||||
{
|
||||
case MLG_AIMSYMBOL:
|
||||
@@ -280,8 +280,8 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
|
||||
sprintf( (char *)zLanguage, "SPANISH" );
|
||||
#elif defined( TAIWANESE )
|
||||
sprintf( (char *)zLanguage, "TAIWANESE" );
|
||||
#elif defined( CHINESE)
|
||||
sprintf( (char *)zLangauge, "CHINESE");
|
||||
#elif defined( CHINESE )
|
||||
sprintf( (char *)zLanguage, "CHINESE" );
|
||||
#else
|
||||
# error "At least You have to specify a Language somewhere. See comments above."
|
||||
#endif
|
||||
|
||||
+5
-3
@@ -570,10 +570,12 @@ UINT16 IanDisplayWrappedString(UINT16 usPosX, UINT16 usPosY, UINT16 usWidth, UIN
|
||||
do
|
||||
{
|
||||
// each character goes towards building a new word
|
||||
|
||||
if (pString[usSourceCounter] != TEXT_SPACE && pString[usSourceCounter] != 0
|
||||
#ifdef CHINESE
|
||||
&& pString[usSourceCounter] < 255
|
||||
#endif
|
||||
// WANNE: Chinese version. Don't know why there is an ifdef
|
||||
//#ifdef CHINESE
|
||||
// && pString[usSourceCounter] < 255
|
||||
//#endif
|
||||
)
|
||||
{
|
||||
zWordString[usDestCounter++] = pString[usSourceCounter];
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user