More unused stuff removal (#49)

* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
This commit is contained in:
majcosta
2023-01-03 15:51:48 +02:00
committed by GitHub
parent 6024ed62b0
commit 24425a82b1
563 changed files with 45 additions and 6564 deletions
-5
View File
@@ -9,10 +9,6 @@ Mini events are set up in MiniEvents.lua. This file handles mini event triggers
to call into.
*/
#ifdef PRECOMPILEDHEADERS
#include "Strategic All.h"
#include "GameSettings.h"
#else
#include "MiniEvents.h"
#include "Assignments.h"
@@ -44,7 +40,6 @@ to call into.
#include "Text.h"
#include "Town Militia.h"
#include "Vehicles.h"
#endif
extern "C" {
#include "lua.h"