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More unused stuff removal (#49)
* More unused stuff removal
delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers
* remove mentions from vc proj files too
* remove preprocessor conditionals for unused definitions
find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'
then manually fixed a couple files the tool errored out on
* yes, the comments too
as title
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@@ -1,7 +1,3 @@
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#ifdef PRECOMPILEDHEADERS
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#include "Tactical All.h"
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#include "Enemy Soldier Save.h"
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#else
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#include "builddefines.h"
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#include "GameSettings.h"
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#include <stdio.h>
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@@ -33,7 +29,6 @@
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#include "Queen Command.h"
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#include "Scheduling.h"
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#include "Soldier macros.h" // added by Flugente
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#endif
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#include "GameVersion.h"
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//ADB When a savegame is loaded, the enemy and civ stuff needs to be loaded and updated, but this can only happen
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