More unused stuff removal (#49)

* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
This commit is contained in:
majcosta
2023-01-03 15:51:48 +02:00
committed by GitHub
parent 6024ed62b0
commit 24425a82b1
563 changed files with 45 additions and 6564 deletions
+1 -5
View File
@@ -1,9 +1,6 @@
// WANNE: Yes, this should be disabled, otherwise we get weird behavior when running the game with a VS 2005 build!
//#pragma setlocale("CHINESE")
#ifdef PRECOMPILEDHEADERS
#include "Utils All.h"
#else
#include "Language Defines.h"
#if defined( CHINESE )
#include "text.h"
@@ -12,7 +9,6 @@
#include "EditorMercs.h"
#include "Item Statistics.h"
#endif
#endif
//suppress : warning LNK4221: no public symbols found; archive member will be inaccessible
void this_is_the_ChineseText_public_symbol(void){;}
@@ -12153,4 +12149,4 @@ STR16 ChineseSpecString10 = L"%s [%d%(%d%)]\n%s %d% (%d/%d)\n%s %d%\
STR16 ChineseSpecString11 = L"%s (%s) [%d%(%d%)]\n%s %d\n%s %d\n%s %d (%d)\n%s (%d) %s\n%s %1.1f %s"; // added by Flugente
STR16 ChineseSpecString12 = L"%s (%s) [%d%]\n%s %d\n%s %d\n%s %d (%d)\n%s (%d) %s\n%s %1.1f %s\n%s %.2f%%"; // added by Flugente
#endif //CHINESE
#endif //CHINESE