New feature: SAM site cover can now overlap, and SAM sites can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-10-05 22:22:50 +00:00
parent 8523a1dead
commit 258e9c24a0
27 changed files with 554 additions and 319 deletions
+2 -1
View File
@@ -21,6 +21,7 @@ extern CHAR16 zTrackingNumber[16];
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
#define HACKABLE_SAMS 172 // Flugente: SAM sites now have a status for hacking
#define LUA_MODDERDATA 171 // Flugente: modders can set and use data in an exclusive array
#define WORKERS 170 // Flugente: train workers for facilities
#define WEATHER_CHANGE 169 // Flugente: sector-specific weather & more weather types
@@ -90,7 +91,7 @@ extern CHAR16 zTrackingNumber[16];
#define AP100_SAVEGAME_DATATYPE_CHANGE 105 // Before this, we didn't have the 100AP structure changes
#define NIV_SAVEGAME_DATATYPE_CHANGE 102 // Before this, we used the old structure system
#define SAVE_GAME_VERSION LUA_MODDERDATA
#define SAVE_GAME_VERSION HACKABLE_SAMS
//#define RUSSIANGOLD
#ifdef __cplusplus