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New feature: SAM site cover can now overlap, and SAM sites can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -101,8 +101,6 @@ void EnemyHeliCheckPlayerKnowledge( INT16 id );
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void RepairSamSite( UINT8 aSector );
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BOOLEAN IsSectorAirSpacePlayerControlled( UINT8 aSector );
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UINT8 NumPlayerAirSpaceOnHeliPath( UINT8 aStart, UINT8 aEnd );
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// get the next sector in an enemy heli flight path.
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