Fix: EPC inventory cannot be accessed, and Nails does not allow to take his vest

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6048 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-01 21:23:55 +00:00
parent 6cbcc995de
commit 265fd3bc61
5 changed files with 20 additions and 5 deletions
+2 -2
View File
@@ -3089,7 +3089,7 @@ BOOLEAN UseHandToHand( SOLDIERTYPE *pSoldier, INT32 sTargetGridNo, BOOLEAN fStea
{
// Calculate the possible chance to steal!
// Flugente: if we are on the same team, allow guaranteed full access
if ( gGameExternalOptions.fAccessOtherMercInventories && pTargetSoldier->bTeam == pSoldier->bTeam && pTargetSoldier->ubID != pSoldier->ubID )
if ( AllowedToStealFromTeamMate(pSoldier->ubID, pTargetSoldier->ubID) )
{
iHitChance = 100;
}
@@ -3188,7 +3188,7 @@ BOOLEAN UseHandToHand( SOLDIERTYPE *pSoldier, INT32 sTargetGridNo, BOOLEAN fStea
// Do we have the chance to steal more than 1 item?
// SANDRO - taking items from collapsed soldiers is treated differently
// Flugente: if we are on the same team, allow guaranteed full access
if ( (gGameExternalOptions.fAccessOtherMercInventories && pTargetSoldier->bTeam == pSoldier->bTeam && pTargetSoldier->ubID != pSoldier->ubID ) || ( fSoldierCollapsed || (!gGameExternalOptions.fEnhancedCloseCombatSystem && iDiceRoll < (iHitChance * 2 / 3))) && pSoldier->bTeam == gbPlayerNum )
if ( AllowedToStealFromTeamMate(pSoldier->ubID, pTargetSoldier->ubID) || ( fSoldierCollapsed || (!gGameExternalOptions.fEnhancedCloseCombatSystem && iDiceRoll < (iHitChance * 2 / 3))) && pSoldier->bTeam == gbPlayerNum )
{
// first, charge extra Aps, because it's difficlut to pickup from other soldier
if (gGameExternalOptions.fEnhancedCloseCombatSystem)