With ALTERNATE_MOUSE_COMMANDS = TRUE, mouse wheel allows to change active interface level.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9224 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-12-31 20:46:44 +00:00
parent 9dbad2ace5
commit 27c0d1f8fe
2 changed files with 41 additions and 5 deletions
+4 -2
View File
@@ -148,6 +148,8 @@ extern void HandleTBPickUpBackpacks( void );
extern void HandleTBDropBackpacks( void );
extern void HandleTBLocatePrevMerc( void );
extern void HandleTBLocateNextMerc( void );
extern void HandleTBLevelDown(void);
extern void HandleTBLevelUp(void);
extern void HandleTBSwapGoogles( void );
extern void HandleTBSwapSidearm( void );
extern void HandleTBSwapKnife( void );
@@ -1957,7 +1959,7 @@ void HandleAltMouseRTWheel(void)
else if (_KeyDown(SHIFT)) // SHIFT
HandleTBCycleThroughVisibleEnemiesBackward();
else
;
HandleTBLevelUp();
}
else // wheel down
{
@@ -1983,7 +1985,7 @@ void HandleAltMouseRTWheel(void)
else if (_KeyDown(SHIFT)) // SHIFT
HandleTBCycleThroughVisibleEnemies();
else
;
HandleTBLevelDown();
}
}
}