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Use SoldierID
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@@ -559,7 +559,7 @@ void AddMercToWorld( INT32 iMapIndex )
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if( IsLocationSittable( iMapIndex, gfRoofPlacement ) )
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if( IsLocationSittable( iMapIndex, gfRoofPlacement ) )
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{
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{
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UINT16 ubID;
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SoldierID ubID;
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INT16 sSectorX, sSectorY;
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INT16 sSectorX, sSectorY;
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SOLDIERINITNODE *pNode;
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SOLDIERINITNODE *pNode;
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@@ -3783,7 +3783,7 @@ void PasteMercPlacement( INT32 iMapIndex )
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if( IsLocationSittable( iMapIndex, gfRoofPlacement ) )
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if( IsLocationSittable( iMapIndex, gfRoofPlacement ) )
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{
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{
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UINT16 ubID;
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SoldierID ubID;
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INT16 sSectorX, sSectorY;
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INT16 sSectorX, sSectorY;
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SOLDIERINITNODE *pNode;
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SOLDIERINITNODE *pNode;
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