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-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
-added some debug msgs that I was using for AI debugging git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -240,10 +240,16 @@ typedef struct
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UINT32 guiProlongLightningIfSeenSomeone;
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UINT32 guiChanceToDoLightningBetweenTurns;
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//Gameplay settings
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// Event settings
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UINT32 ubGameProgressStartMadlabQuest;
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UINT32 ubGameProgressMikeAvailable;
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UINT32 ubGameProgressIggyAvaliable;
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BOOLEAN gfSendTroopsToDrassen;
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//Gameplay settings
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UINT32 ubExplosivesDamageMultiplier;
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UINT32 ubGunDamageMultiplier;
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UINT32 ubMeleeDamageMultiplier;
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