-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)

-added some debug msgs that I was using for AI debugging

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-28 18:54:02 +00:00
parent e076139715
commit 2a36de6cd1
6 changed files with 18 additions and 3 deletions
+7 -1
View File
@@ -240,10 +240,16 @@ typedef struct
UINT32 guiProlongLightningIfSeenSomeone;
UINT32 guiChanceToDoLightningBetweenTurns;
//Gameplay settings
// Event settings
UINT32 ubGameProgressStartMadlabQuest;
UINT32 ubGameProgressMikeAvailable;
UINT32 ubGameProgressIggyAvaliable;
BOOLEAN gfSendTroopsToDrassen;
//Gameplay settings
UINT32 ubExplosivesDamageMultiplier;
UINT32 ubGunDamageMultiplier;
UINT32 ubMeleeDamageMultiplier;