- fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-06-28 18:03:34 +00:00
parent 3b38f5dac5
commit e076139715
3 changed files with 12 additions and 5 deletions
+2 -2
View File
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.305" };
INT16 zVersionLabel[256] = { L"Release v1.13.307" };
#endif
INT8 czVersionNumber[16] = { "Build 06.06.26" };
INT8 czVersionNumber[16] = { "Build 06.06.28" };
INT16 zTrackingNumber[16] = { L"Z" };
+2 -2
View File
@@ -43,7 +43,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.294_2006_06_24.exe"
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.307_2006_06_28.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.294_2006_06_24.exe"
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.307_2006_06_28.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
+8 -1
View File
@@ -7329,7 +7329,14 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
INT16 apStr2[20];
UINT8 ubAttackAPs = BaseAPsToShootOrStab( DEFAULT_APS, DEFAULT_AIMSKILL, pObject );
swprintf( (wchar_t *)apStr, L"%d", ubAttackAPs );
if ( Weapon[ usItem ].NoSemiAuto )
{
swprintf( (wchar_t *)apStr, L"-" );
}
else
{
swprintf( (wchar_t *)apStr, L"%d", ubAttackAPs );
}
if (GetShotsPerBurst(pObject) > 0)
{