-added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)

-added some debug msgs that I was using for AI debugging

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-28 18:54:02 +00:00
parent e076139715
commit 2a36de6cd1
6 changed files with 18 additions and 3 deletions
+2
View File
@@ -4013,6 +4013,8 @@ void ExecuteStrategicAIAction( UINT16 usActionCode, INT16 sSectorX, INT16 sSecto
//MoveSAIGroupToSector( &pGroup, ubSectorID, EVASIVE, pGroup->pEnemyGroup->ubIntention );
if ( !gGameExternalOptions.gfSendTroopsToDrassen )
break;
ubSectorID = SEC_D13;