Update personnel.cpp

This commit is contained in:
Asdow
2024-11-20 00:04:29 +02:00
parent 648a50f1e8
commit 2a52347198
+4 -4
View File
@@ -371,7 +371,7 @@ INT32 GetTheStateOfDepartedMerc( INT32 iId );
void DisplayPersonnelTextOnTitleBar( void );
INT32 GetIdOfDepartedMercWithHighestStat( INT32 iStat );
INT32 GetIdOfDepartedMercWithLowestStat( INT32 iStat );
void RenderInventoryForCharacter( INT32 iId, INT32 iSlot );
void RenderInventoryForCharacter( SoldierID iId, INT32 iSlot );
void DisplayInventoryForSelectedChar( void );
INT32 GetNumberOfInventoryItemsOnCurrentMerc( void );
void CreateDestroyPersonnelInventoryScrollButtons( void );
@@ -2749,7 +2749,7 @@ void DisplayInventoryForSelectedChar( void )
}
}
void RenderInventoryForCharacter( INT32 iId, INT32 iSlot )
void RenderInventoryForCharacter( SoldierID iId, INT32 iSlot )
{
UINT8 ubCounter = 0;
SOLDIERTYPE *pSoldier;
@@ -2786,7 +2786,7 @@ void RenderInventoryForCharacter( INT32 iId, INT32 iSlot )
// render the bar for the character
RenderSliderBarForPersonnelInventory( );
pSoldier = &Menptr[ iId ];
pSoldier = iId;
//if this is a robot, dont display any inventory
if( AM_A_ROBOT( pSoldier ) )
@@ -7140,7 +7140,7 @@ DEF:3/19/99:
{
mprintf((INT16)(pPersonnelScreenPoints[iCounter-1].x+(iSlot*TEXT_BOX_WIDTH)),pPersonnelScreenPoints[iCounter-1].y,pPersonnelScreenStrings[PRSNL_TXT_UNPAID_AMOUNT]);
swprintf( sString, L"%d", pMercProfile->sSalary * gMercProfiles[Menptr[ iId ].ubProfile ].iMercMercContractLength );
swprintf( sString, L"%d", pMercProfile->sSalary * pMercProfile->iMercMercContractLength );
InsertCommasForDollarFigure( sString );
InsertDollarSignInToString( sString );