Merged from revision: 7436

- Changed MP Version to 3.0
- Changed default value for BASE_SIGHT_RANGE to 14 (as suggested by silversurfer)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7450 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-08-28 10:55:00 +00:00
parent 344797f6af
commit 2bbd80892c
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -1180,7 +1180,7 @@ void LoadGameExternalOptions()
//################# Tactical Vision Settings #################
// Sight range
gGameExternalOptions.ubStraightSightRange = iniReader.ReadInteger("Tactical Vision Settings","BASE_SIGHT_RANGE",13, 5, 100);
gGameExternalOptions.ubStraightSightRange = iniReader.ReadInteger("Tactical Vision Settings","BASE_SIGHT_RANGE",14, 5, 100);
gGameExternalOptions.ubBrightnessVisionMod[0] = iniReader.ReadInteger("Tactical Vision Settings", "BRIGHTNESS_MOD_0", 80, 1, 100);
gGameExternalOptions.ubBrightnessVisionMod[1] = iniReader.ReadInteger("Tactical Vision Settings", "BRIGHTNESS_MOD_1", 86, 1, 100);
+2 -2
View File
@@ -198,9 +198,9 @@ extern BOOLEAN fClientReceivedAllFiles;
// Add basic version checking, will only work from now on
// note: this cannot be longer than char[30]
#ifdef JA2UB
#define MPVERSION "MP v2.0(UB)"
#define MPVERSION "MP v3.0(UB)"
#else
#define MPVERSION "MP v2.0"
#define MPVERSION "MP v3.0"
#endif
// OJW - 2009128 - inline funcs for working with soldiers and teams