Headrock found a bug in the CTH calculation with regards to autofire penalties.

Think I've fixed a glich where mercs who were already in a sector (but not active) could not be placed on the tactical placement screen (either because of an assertion error or simply being told the placement wasn't valid).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2385 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-10-28 18:41:22 +00:00
parent 7bd9d49e7c
commit 2eb729ab31
6 changed files with 26 additions and 16 deletions
+4 -4
View File
@@ -13,12 +13,12 @@
#ifdef JA2EDITOR
//MAP EDITOR BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2377" };
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2385" };
#elif defined JA2BETAVERSION
//BETA/TEST BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Debug v1.13.2377" };
CHAR16 zVersionLabel[256] = { L"Debug v1.13.2385" };
#elif defined CRIPPLED_VERSION
@@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.2375" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.2385" };
#endif
CHAR8 czVersionNumber[16] = { "Build 08.10.15" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 08.10.28" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };