One more change to BRs to display the correct AP label.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-10-21 17:09:37 +00:00
parent e7049a63db
commit 7bd9d49e7c
+1 -1
View File
@@ -2435,7 +2435,7 @@ void CreateMouseRegionForBigImage( UINT16 usPosY, UINT8 ubCount, INT16 *pItemNum
gunDamage, //Gun damage
gWeaponStatsDesc[ 10 ], //Range String
gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? Weapon[ pItemNumbers[ i ] ].usRange/10 : Weapon[ pItemNumbers[ i ] ].usRange, //Gun Range
gWeaponStatsDesc[ 6 ], //AP String
gWeaponStatsDesc[ 5 ], //AP String
readyAPs,
apStr, //AP's
//L"- / - / -",