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- fixes for VS2003
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+2
-2
@@ -23,12 +23,12 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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//RELEASE BUILD VERSION
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CHAR16 zVersionLabel[256] = { L"Release v1.13.1477" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.1796" };
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#endif
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CHAR8 czVersionNumber[16] = { "Build 07.10.06" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 08.02.16" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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+5
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@@ -43,7 +43,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib lua51.lib"
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OutputFile="C:\Games\Jagged Alliance 2\ja2_debug_1020_en.exe"
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OutputFile="D:\Games\Jagged Alliance 2 v1.13\JA2_v1.13_Debug_EN.exe"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames="libcmt;LIBCD"
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@@ -545,7 +545,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib lua51.lib"
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OutputFile="C:\games\Jagged Alliance 2\JA2_vs2003_release.exe"
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OutputFile="D:\games\Jagged Alliance 2 v1.13\JA2 v1.13.1796_EN.exe"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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IgnoreDefaultLibraryNames=""
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@@ -2246,6 +2246,9 @@
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<File
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RelativePath="builddefines.h">
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</File>
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<File
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RelativePath=".\Cheats.h">
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</File>
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<File
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RelativePath="Credits.h">
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</File>
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@@ -2,6 +2,7 @@
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#include "Tactical All.h"
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#include "PreBattle Interface.h"
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#include "creature spreading.h"
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#include "Lua Interpreter.h"
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#else
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#include <stdio.h>
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#include <string.h>
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@@ -390,7 +390,7 @@
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="3"
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OptimizeForWindowsApplication="TRUE"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\TileEngine;..\;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\"
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AdditionalIncludeDirectories=""..\Standard Gaming Platform";..\TileEngine;..\;..\Utils;..\tacticalai;..\Editor;..\strategic;..\Laptop;.\;..\lua"
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PreprocessorDefinitions="CALLBACKTIMER;PRECOMPILEDHEADERS;NDEBUG;WIN32;_WINDOWS;JA2;XML_STATIC;CINTERFACE"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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@@ -2,6 +2,7 @@
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#include "AI All.h"
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#include "sound control.h"
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#include "Debug Control.h"
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#include "cheats.h"
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#else
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#include "wcheck.h"
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#include "sgp.h"
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@@ -117,6 +117,15 @@
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<File
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RelativePath=".\lua.cpp">
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</File>
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<File
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RelativePath=".\lua_env.cpp">
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</File>
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<File
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RelativePath=".\lua_strategic.cpp">
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</File>
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<File
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RelativePath=".\lua_tactical.cpp">
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</File>
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<File
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RelativePath=".\lwstring.cpp">
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</File>
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