Fix: compiler warnings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-09-13 20:01:48 +00:00
parent b6dde6a0da
commit 2fe522db4b
10 changed files with 22 additions and 32 deletions
+2 -2
View File
@@ -1261,7 +1261,7 @@ void ProcessQueenCmdImplicationsOfDeath( SOLDIERTYPE *pSoldier )
{
#ifdef JA2BETAVERSION
CHAR16 str[256];
swprintf( str, L"Attempting to process player group thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
swprintf( str, L"Attempting to process player group %d thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
#endif
return;
@@ -1270,7 +1270,7 @@ void ProcessQueenCmdImplicationsOfDeath( SOLDIERTYPE *pSoldier )
{
#ifdef JA2BETAVERSION
CHAR16 str[256];
swprintf( str, L"Attempting to process militia group thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
swprintf( str, L"Attempting to process militia group %d thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
#endif
return;