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Fix: compiler warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1261,7 +1261,7 @@ void ProcessQueenCmdImplicationsOfDeath( SOLDIERTYPE *pSoldier )
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{
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#ifdef JA2BETAVERSION
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CHAR16 str[256];
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swprintf( str, L"Attempting to process player group thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
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swprintf( str, L"Attempting to process player group %d thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
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#endif
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return;
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@@ -1270,7 +1270,7 @@ void ProcessQueenCmdImplicationsOfDeath( SOLDIERTYPE *pSoldier )
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{
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#ifdef JA2BETAVERSION
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CHAR16 str[256];
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swprintf( str, L"Attempting to process militia group thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
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swprintf( str, L"Attempting to process militia group %d thinking it's an enemy group in ProcessQueenCmdImplicationsOfDeath()", pSoldier->ubGroupID );
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DoScreenIndependantMessageBox( str, MSG_BOX_FLAG_OK, NULL );
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#endif
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return;
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