mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Fix: robot could get the 'covert' property when added to the team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -15960,7 +15960,7 @@ BOOLEAN SOLDIERTYPE::RecognizeAsCombatant( UINT8 ubTargetID )
|
||||
void SOLDIERTYPE::LooseDisguise( void )
|
||||
{
|
||||
// loose any covert flags
|
||||
this->usSoldierFlagMask &= ~(SOLDIER_COVERT_CIV | SOLDIER_COVERT_SOLDIER);
|
||||
this->usSoldierFlagMask &= ~(SOLDIER_COVERT_CIV | SOLDIER_COVERT_SOLDIER | SOLDIER_COVERT_NPC_SPECIAL);
|
||||
|
||||
// rehandle sight for everybody
|
||||
SOLDIERTYPE* pSoldier;
|
||||
@@ -17413,7 +17413,7 @@ void SOLDIERTYPE::SoldierPropertyUpkeep( )
|
||||
{
|
||||
this->usSoldierFlagMask &= ~SOLDIER_BATTLE_PARTICIPATION;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check if Soldier can use the spell skillwise, with fAPCheck = TRUE also check current APs
|
||||
BOOLEAN SOLDIERTYPE::CanUseSkill( INT8 iSkill, BOOLEAN fAPCheck )
|
||||
|
||||
Reference in New Issue
Block a user