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Fix: background value drink_energyregen not only increased breath gain, but also loss, which was not intended
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8358 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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-1
@@ -937,7 +937,8 @@ void DeductPoints( SOLDIERTYPE *pSoldier, INT16 sAPCost, INT32 iBPCost, UINT8 ub
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ReduceBPRegenForHunger(pSoldier, &iBPCost);
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// Flugente: backgrounds
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iBPCost = (INT32) (iBPCost * (100 + pSoldier->GetBackgroundValue(BG_PERC_REGEN_ENERGY)) / 100);
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if ( iBPCost < 0 )
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iBPCost = (INT32) (iBPCost * (100 + pSoldier->GetBackgroundValue(BG_PERC_REGEN_ENERGY)) / 100);
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if (is_networked)
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{
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