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New modifiers for enemy item quality:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0 REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0 ELITE_EQUIPMENT_QUALITY_MODIFIER = 0 These modifiers work just like the existing ones for militia. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1844 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -969,6 +969,15 @@ ADMIN_CTH_BONUS_PERCENT = 0
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REGULAR_CTH_BONUS_PERCENT = 0
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ELITE_CTH_BONUS_PERCENT = 10
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;------------------------------------------------------------------------------------------------------------------------------
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; Enemy item quality modifiers
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; These settings modify coolness value for enemy item selection. Valid values are from -5 to 10
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; Default is 0
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;------------------------------------------------------------------------------------------------------------------------------
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ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
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REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
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ELITE_EQUIPMENT_QUALITY_MODIFIER = 0
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;------------------------------------------------------------------------------------------------------------------------------
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; Enemy damage resistance bonus
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; These settings allows you to set a damage resistance of the enemies. All damage from bullets, explosives, blades and
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@@ -968,6 +968,15 @@ ADMIN_CTH_BONUS_PERCENT = 0
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REGULAR_CTH_BONUS_PERCENT = 0
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ELITE_CTH_BONUS_PERCENT = 5
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;------------------------------------------------------------------------------------------------------------------------------
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; Enemy item quality modifiers
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; These settings modify coolness value for enemy item selection. Valid values are from -5 to 10
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; Default is 0
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;------------------------------------------------------------------------------------------------------------------------------
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ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
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REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
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ELITE_EQUIPMENT_QUALITY_MODIFIER = 0
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;------------------------------------------------------------------------------------------------------------------------------
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; Enemy damage resistance bonus
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; These settings allows you to set a damage resistance of the enemies. All damage from bullets, explosives, blades and
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