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- fixed a bug that caused bad pointers when accessing the sector inventory and then entering it
- fixed: reinforcements can happen in turnbased again - codechange: stacks of ammo item scan now be used to feed a gun from the inventory git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5458 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -334,8 +334,8 @@ enum
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// -------- added by Flugente: various flags for soldiers --------
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// easier than adding 32 differently named variables. DO NOT CHANGE THEM, UNLESS YOU KNOW WHAT YOU ARE DOING!!!
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#define SOLDIER_DRUGGED 0x00000001 //1 // Soldier is on drugs
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/*#define unused 0x00000002 //2 // Soldier is on a kill streak
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#define WH40K_BOLTER 0x00000004 //4
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#define SOLDIER_NO_AP 0x00000002 //2 // Soldier has no APs this turn (fix for reinforcement bug)
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/*#define WH40K_BOLTER 0x00000004 //4
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#define WH40K_FLAMER 0x00000008 //8
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#define WH40K_POWER_ARMOR 0x00000010 //16
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