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Helpful option: if PRINTOUTTILESET is TRUE (default FALSE), pressing [f] over a structure will also print out what tileset the structure's subtileset belongs too, its name, and the specific tile index. This is rather helpful if you set up fortifiction or interactive action xmls, or if you just want to know a sector's tileset.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2334 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -2948,6 +2948,10 @@ FORTIFICATION_ALLOW_IN_HOSTILE_SECTOR = TRUE
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; can roofs collapse when they or their supporting walls are hit?
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ROOF_COLLAPSE = TRUE
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; Option to turn out a structure's tileset and tileset index if we press 'f' while the mouse is over it
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; This is quite useful when adding fortification or interactive action data
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PRINTOUTTILESET = FALSE
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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@@ -985,49 +985,13 @@
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</ACTION>
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<!-- |||||||||||||||||||| WATER TAPS |||||||||||||||||||| -->
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<!-- |||||||||||||||||||| SODA MACHINE |||||||||||||||||||| -->
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<!-- soda machine -->
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<ACTION>
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<szTileSetName>lawless.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<sActionType>4</sActionType>
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</ACTION>
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<!-- buffet -->
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<ACTION>
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<szTileSetName>m-furn1.sti</szTileSetName>
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<usTileIndex>1</usTileIndex>
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<usTileIndex>2</usTileIndex>
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<usTileIndex>3</usTileIndex>
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<sActionType>6</sActionType>
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</ACTION>
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<ACTION>
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<szTileSetName>jailstf2.sti</szTileSetName>
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<usTileIndex>17</usTileIndex>
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<sActionType>6</sActionType>
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</ACTION>
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<ACTION>
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<szTileSetName>m-cafe.sti</szTileSetName>
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<usTileIndex>4</usTileIndex>
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<sActionType>6</sActionType>
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</ACTION>
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<!-- urinal -->
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<ACTION>
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<szTileSetName>furn_9.sti</szTileSetName>
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<usTileIndex>12</usTileIndex>
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<usTileIndex>13</usTileIndex>
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<sActionType>6</sActionType>
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</ACTION>
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<!-- toilet -->
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<ACTION>
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<szTileSetName>furn_9.sti</szTileSetName>
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<usTileIndex>0</usTileIndex>
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<usTileIndex>1</usTileIndex>
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<sActionType>6</sActionType>
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</ACTION>
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<!-- |||||||||||||||||||| SODA MACHINE |||||||||||||||||||| -->
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</INTERACTIVEACTIONS>
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