The effects of lack of food are now displayed in strategic when hovering over the life bar of a merc.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7858 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-12 18:28:36 +00:00
parent 230c5f5d88
commit 33e5443cb7
14 changed files with 233 additions and 83 deletions
+2 -2
View File
@@ -295,10 +295,10 @@ void GetFoodSituation( SOLDIERTYPE *pSoldier, UINT8* pFoodSituation, UINT8* pWat
for ( UINT8 i = FOOD_STUFFED; i < NUM_FOOD_MORALE_TYPES; ++i )
{
if ( pSoldier->bFoodLevel < FoodMoraleMods[i].bThreshold )
if ( pSoldier->bFoodLevel <= FoodMoraleMods[i].bThreshold )
*pFoodSituation = i;
if ( pSoldier->bDrinkLevel < FoodMoraleMods[i].bThreshold )
if ( pSoldier->bDrinkLevel <= FoodMoraleMods[i].bThreshold )
*pWaterSituation = i;
}
}