The effects of lack of food are now displayed in strategic when hovering over the life bar of a merc.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7858 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-12 18:28:36 +00:00
parent 230c5f5d88
commit 33e5443cb7
14 changed files with 233 additions and 83 deletions
+104
View File
@@ -18904,6 +18904,110 @@ void SOLDIERTYPE::PrintDiseaseDesc( CHAR16* apStr, BOOLEAN fFullDesc )
}
}
void SOLDIERTYPE::PrintFoodDesc( CHAR16* apStr, BOOLEAN fFullDesc )
{
if ( !gGameOptions.fFoodSystem )
return;
// only for living mercs with a profile with a valid infection method
if ( this->flags.uiStatusFlags & SOLDIER_VEHICLE || this->ubProfile == NO_PROFILE )
return;
CHAR16 atStr[500];
swprintf( atStr, L"" );
UINT8 foodsituation;
UINT8 watersituation;
GetFoodSituation( this, &foodsituation, &watersituation );
INT8 bMoraleModifier_Food = FoodMoraleMods[foodsituation].bMoraleModifier;
INT8 bMoraleModifier_Water = FoodMoraleMods[watersituation].bMoraleModifier;
INT8 bSleepModifier_Food = FoodMoraleMods[foodsituation].bSleepModifier;
INT8 bSleepModifier_Water = FoodMoraleMods[watersituation].bSleepModifier;
INT8 bBreathRegenModifier_Food = FoodMoraleMods[foodsituation].bBreathRegenModifier;
INT8 bBreathRegenModifier_Water = FoodMoraleMods[watersituation].bBreathRegenModifier;
INT8 bAssignmentEfficiencyModifier_Food = FoodMoraleMods[foodsituation].bAssignmentEfficiencyModifier;
INT8 bAssignmentEfficiencyModifier_Water = FoodMoraleMods[watersituation].bAssignmentEfficiencyModifier;
UINT8 ubStatDamageChance_Food = FoodMoraleMods[foodsituation].ubStatDamageChance;
UINT8 ubStatDamageChance_Water = FoodMoraleMods[watersituation].ubStatDamageChance;
swprintf( atStr, szFoodText[0], (INT32)(100 * (this->bDrinkLevel - FOOD_MIN) / FOOD_HALF_RANGE) );
wcscat( apStr, atStr );
if ( watersituation != FOOD_NORMAL )
{
if ( bMoraleModifier_Water )
{
swprintf( atStr, szFoodText[2], bMoraleModifier_Water > 0 ? L"+" : L"", bMoraleModifier_Water );
wcscat( apStr, atStr );
}
if ( bSleepModifier_Water )
{
swprintf( atStr, szFoodText[3], bSleepModifier_Water > 0 ? L"+" : L"", bSleepModifier_Water );
wcscat( apStr, atStr );
}
if ( bBreathRegenModifier_Water )
{
swprintf( atStr, szFoodText[4], bBreathRegenModifier_Water > 0 ? L"+" : L"", bBreathRegenModifier_Water );
wcscat( apStr, atStr );
}
if ( bAssignmentEfficiencyModifier_Water )
{
swprintf( atStr, szFoodText[5], bAssignmentEfficiencyModifier_Water > 0 ? L"+" : L"", bAssignmentEfficiencyModifier_Water );
wcscat( apStr, atStr );
}
if ( ubStatDamageChance_Water )
{
swprintf( atStr, szFoodText[6], ubStatDamageChance_Water > 0 ? L"+" : L"", ubStatDamageChance_Water );
wcscat( apStr, atStr );
}
}
swprintf( atStr, szFoodText[1], (INT32)(100 * (this->bFoodLevel - FOOD_MIN) / FOOD_HALF_RANGE) );
wcscat( apStr, atStr );
if ( foodsituation != FOOD_NORMAL )
{
if ( bMoraleModifier_Food )
{
swprintf( atStr, szFoodText[2], bMoraleModifier_Food > 0 ? L"+" : L"", bMoraleModifier_Food );
wcscat( apStr, atStr );
}
if ( bSleepModifier_Food )
{
swprintf( atStr, szFoodText[3], bSleepModifier_Food > 0 ? L"+" : L"", bSleepModifier_Food );
wcscat( apStr, atStr );
}
if ( bBreathRegenModifier_Food )
{
swprintf( atStr, szFoodText[4], bBreathRegenModifier_Food > 0 ? L"+" : L"", bBreathRegenModifier_Food );
wcscat( apStr, atStr );
}
if ( bAssignmentEfficiencyModifier_Food )
{
swprintf( atStr, szFoodText[5], bAssignmentEfficiencyModifier_Food > 0 ? L"+" : L"", bAssignmentEfficiencyModifier_Food );
wcscat( apStr, atStr );
}
if ( ubStatDamageChance_Food )
{
swprintf( atStr, szFoodText[6], ubStatDamageChance_Food > 0 ? L"+" : L"", ubStatDamageChance_Food );
wcscat( apStr, atStr );
}
}
}
// get percentage protection from infections via contact
FLOAT SOLDIERTYPE::GetDiseaseContactProtection( )
{