mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
split the release jobs into their own workflow
A skipped job still shows up in a pull request's check list, so assemble and release reported there as two permanently skipped checks. A job can only be left out of a run graph it does not belong to, so move both into release.yml, which triggers on master, v* tags and manual dispatch, and gets its build by calling build.yml through workflow_call. A pull request now runs build.yml directly and reports exactly the five checks it can actually pass. The global_vars step only existed to compute assemble_release for the two jobs that left, and it read the workflow_dispatch input, which a called workflow cannot see. Its logic moves to a condition on assemble itself, unchanged: a manual run assembles only when asked, tags always assemble, master assembles only upstream. The release job needs no condition since a skipped assemble skips it. Check out the source rather than cloning it by hand. A pull request builds its merge commit, which is on no branch and so is absent from a clone of branches and tags; it resolved only because --filter=tree:0 made the clone partial and git fetched it from the promisor remote on demand. The action fetches the merge ref itself, so nothing hinges on the filter. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
committed by
majcosta
co-authored by
Claude Opus 5
parent
d68f046ea3
commit
3471b19fdc
@@ -0,0 +1,176 @@
|
||||
name: release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags:
|
||||
- 'v*'
|
||||
# allows to manually trigger a build
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
assemble_release:
|
||||
description: create release
|
||||
required: false
|
||||
default: false
|
||||
type: boolean
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
build:
|
||||
uses: ./.github/workflows/build.yml
|
||||
|
||||
# only the game data differs per language, every package gets the same executables
|
||||
assemble:
|
||||
needs: build
|
||||
# a manual run only assembles when asked for it. Otherwise every tag does,
|
||||
# and master does in the upstream repository, which is the only one with
|
||||
# somewhere to publish to
|
||||
if: >-
|
||||
${{ github.event_name == 'workflow_dispatch' && inputs.assemble_release
|
||||
|| github.event_name != 'workflow_dispatch'
|
||||
&& ( ( github.repository == '1dot13/source' && github.ref_name == 'master' )
|
||||
|| startsWith(github.ref, 'refs/tags/v') ) }}
|
||||
runs-on: windows-latest # required for case-insensitive filesystem handling
|
||||
# at least English has to work
|
||||
continue-on-error: ${{ matrix.language != 'English' }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
language: [Chinese, German, English, French, Polish, Italian, Dutch, Russian]
|
||||
|
||||
steps:
|
||||
- name: Download versions.env
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
name: versions.env
|
||||
path: artifacts
|
||||
- name: Restore versions.env
|
||||
shell: bash
|
||||
run: cat artifacts/versions.env >> $GITHUB_ENV
|
||||
|
||||
- name: Checkout gamedir
|
||||
uses: actions/checkout@v7
|
||||
with:
|
||||
repository: ${{ env.GAMEDIR_REPOSITORY }}
|
||||
ref: ${{ env.GAMEDIR_COMMIT_SHA }}
|
||||
path: gamedir
|
||||
|
||||
- name: Checkout gamedir-languages
|
||||
if: matrix.language != 'English'
|
||||
uses: actions/checkout@v7
|
||||
with:
|
||||
repository: ${{ env.GAMEDIR_LANGUAGES_REPOSITORY }}
|
||||
ref: ${{ env.GAMEDIR_LANGUAGES_COMMIT_SHA }}
|
||||
path: gamedir-languages
|
||||
|
||||
- name: Copy gamedir-languages files to gamedir
|
||||
if: matrix.language != 'English'
|
||||
shell: bash
|
||||
run: |
|
||||
set -eux
|
||||
cp -a gamedir-languages/${{ matrix.language }}_Version/* gamedir/
|
||||
|
||||
- name: Download applications
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
pattern: ja2*
|
||||
path: artifacts
|
||||
|
||||
- name: Copy application files to gamedir
|
||||
shell: bash
|
||||
run: |
|
||||
set -eux
|
||||
for APP in ja2 ja2mapeditor ja2ub ja2ubmapeditor
|
||||
do
|
||||
mv artifacts/${APP}/*.exe gamedir/${APP}.exe
|
||||
done
|
||||
|
||||
- name: Create version information file
|
||||
shell: bash
|
||||
run: |
|
||||
set -eux
|
||||
|
||||
# "-" separates words, "_" combines words, see double-click behavior
|
||||
DIST_PREFIX='JA2_113'
|
||||
DIST_NAME="${DIST_PREFIX}-${GAME_VERSION}-G${GAMEDIR_COMMIT_SHA:0:4}L${GAMEDIR_LANGUAGES_COMMIT_SHA:0:4}-${{ matrix.language }}"
|
||||
echo "DIST_NAME=$DIST_NAME" >> $GITHUB_ENV
|
||||
|
||||
echo "If you encounter problems during gameplay, please provide the following version information:
|
||||
Distribution Name: $DIST_NAME
|
||||
Game Version: $GAME_VERSION
|
||||
Language: ${{ matrix.language }}
|
||||
Build Information: $GAME_BUILD_INFORMATION
|
||||
Source Repository: $GITHUB_REPOSITORY
|
||||
Source Commit SHA: $GITHUB_SHA
|
||||
Source Commit Date: $SOURCE_COMMIT_DATETIME
|
||||
Gamedir Repository: $GAMEDIR_REPOSITORY
|
||||
Gamedir Commit SHA: $GAMEDIR_COMMIT_SHA
|
||||
Gamedir Commit Date: $GAMEDIR_COMMIT_DATETIME
|
||||
Gamedir Languages Repository: $GAMEDIR_LANGUAGES_REPOSITORY
|
||||
Gamedir Languages Commit SHA: $GAMEDIR_LANGUAGES_COMMIT_SHA
|
||||
Gamedir Languages Commit Date: $GAMEDIR_LANGUAGES_COMMIT_DATETIME
|
||||
" > "gamedir/${DIST_PREFIX}-Version.txt"
|
||||
cat "gamedir/${DIST_PREFIX}-Version.txt"
|
||||
|
||||
- name: Create release archive
|
||||
shell: bash
|
||||
run: |
|
||||
set -eux
|
||||
mkdir dist/
|
||||
cd gamedir/
|
||||
7z a -bb -xr'!.*' "../dist/${DIST_NAME}.7z" .
|
||||
|
||||
- name: Upload
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: ${{ matrix.language }}_release
|
||||
path: dist/
|
||||
compression-level: 0
|
||||
|
||||
# a skipped assemble skips this too, so it needs no condition of its own
|
||||
release:
|
||||
needs: assemble
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Download artifacts
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
path: dist
|
||||
pattern: '*_release'
|
||||
merge-multiple: true
|
||||
|
||||
- name: Checkout Repo
|
||||
uses: actions/checkout@v7
|
||||
with:
|
||||
path: source
|
||||
fetch-depth: 1
|
||||
sparse-checkout: 'README.md'
|
||||
- name: Create latest pre-release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
working-directory: source
|
||||
run: |
|
||||
gh release delete latest --cleanup-tag || true
|
||||
git tag -d latest || true
|
||||
git push --delete origin refs/tags/latest || true
|
||||
git tag latest
|
||||
git push --force origin refs/tags/latest
|
||||
sleep 15 # make sure github can find the tag for gh release
|
||||
gh release create latest ../dist/* \
|
||||
--generate-notes \
|
||||
--title "Latest (unstable)" \
|
||||
--verify-tag \
|
||||
--prerelease
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Upload to tagged release
|
||||
if: startsWith(github.ref, 'refs/tags/v')
|
||||
working-directory: source
|
||||
run: |
|
||||
gh release upload "$GITHUB_REF_NAME" ../dist/* --clobber
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
Reference in New Issue
Block a user