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- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (Ja2_Options.INI Setting: USE_EXTERNALIZED_LOADSCREENS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@810 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -52,6 +52,14 @@ EXPERIENCED_CASH = 35000
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EXPERT_CASH = 30000
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EXPERT_CASH = 30000
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INSANE_CASH = 15000
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INSANE_CASH = 15000
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;******************************************************************************************************************************
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; Should the game use the externalized sector loadscreens?
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; If set to TRUE, the game will use the loadscreens defined in TableData\Map\SectorLoadscreens.xml.
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; If set to FALSE, the game will use the default loadscreen for the sectors, like in Vanilla JA2.
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;******************************************************************************************************************************
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USE_EXTERNALIZED_LOADSCREENS = TRUE
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; 0 = Use default drop item system for enemies (militia).
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; 0 = Use default drop item system for enemies (militia).
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@@ -52,6 +52,14 @@ EXPERIENCED_CASH = 35000
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EXPERT_CASH = 30000
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EXPERT_CASH = 30000
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INSANE_CASH = 15000
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INSANE_CASH = 15000
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;******************************************************************************************************************************
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; Should the game use the externalized sector loadscreens?
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; If set to TRUE, the game will use the loadscreens defined in TableData\Map\SectorLoadscreens.xml.
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; If set to FALSE, the game will use the default loadscreen for the sectors, like in Vanilla JA2.
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;******************************************************************************************************************************
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USE_EXTERNALIZED_LOADSCREENS = FALSE
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;******************************************************************************************************************************
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;******************************************************************************************************************************
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; 0 = Use default drop item system for enemies (militia).
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; 0 = Use default drop item system for enemies (militia).
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File diff suppressed because it is too large
Load Diff
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