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If we manually disguise a merc, immediately test the disguise
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -9785,6 +9785,10 @@ BOOLEAN ApplyClothes( SOLDIERTYPE * pSoldier, UINT16 usItem, UINT16 usPointsToUs
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// apply covert properties depending on our disguise
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// apply covert properties depending on our disguise
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pSoldier->ApplyCovert( TRUE );
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pSoldier->ApplyCovert( TRUE );
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// to inform the player on whether this will work, test the disguise immediately (but only if we are now disguised in the first place)
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if ( pSoldier->usSoldierFlagMask & (SOLDIER_COVERT_CIV | SOLDIER_COVERT_SOLDIER) )
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pSoldier->SpySelfTest();
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}
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}
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return( TRUE );
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return( TRUE );
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