*** Hotfix: Build 4462 ***

- This fixes the problem with the merc portraits (game freeze, portraits not showing up when talking, ...)
- It also fixes the problem with the wrong opponent counters on the merc portraits

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-30 02:31:51 +00:00
parent ef59f6e415
commit 38bd7da7bb
2 changed files with 5 additions and 5 deletions
+4 -4
View File
@@ -13,11 +13,11 @@
#ifdef JA2EDITOR
//MAP EDITOR BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.4452 (Official Release)" };
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.4462 (Official Release)" };
#elif defined JA2BETAVERSION
//BETA/TEST BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Debug v1.13.4452 (Official Release)" };
CHAR16 zVersionLabel[256] = { L"Debug v1.13.4462 (Official Release)" };
#elif defined CRIPPLED_VERSION
//RELEASE BUILD VERSION s
@@ -26,10 +26,10 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.4452 (Official Release)" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.4462 (Official Release)" };
#endif
CHAR8 czVersionNumber[16] = { "Build 11.05.27" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 11.05.30" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };