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- Reverted the fix to set the correct camo face in the save load method, cause I am not exactly sure if that also leads to the merc faces bugs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4461 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4996,6 +4996,9 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
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AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1, -1 );
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}
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// WANNE: I disabled that for now, because I am not sure if this works like intended
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// We got some problems with the merc portraits, so if disabled we are on the safe side.
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/*
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// CHRISL: To set camo faces correctly from the start
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for( UINT16 cnt=0; cnt< CODE_MAXIMUM_NUMBER_OF_PLAYER_MERCS; cnt++)
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{
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@@ -5010,6 +5013,7 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
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}
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}
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}
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*/
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// ATE: Patch? Patch up groups.....( will only do for old saves.. )
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UpdatePersistantGroupsFromOldSave( guiCurrentSaveGameVersion );
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