- Reverted the fix to set the correct camo face in the save load method, cause I am not exactly sure if that also leads to the merc faces bugs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4461 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-30 01:42:12 +00:00
parent 1b60a67678
commit ef59f6e415
+4
View File
@@ -4996,6 +4996,9 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
AddEmail(MERC_INTRO, MERC_INTRO_LENGTH, SPECK_FROM_MERC, GetWorldTotalMin( ), -1, -1 );
}
// WANNE: I disabled that for now, because I am not sure if this works like intended
// We got some problems with the merc portraits, so if disabled we are on the safe side.
/*
// CHRISL: To set camo faces correctly from the start
for( UINT16 cnt=0; cnt< CODE_MAXIMUM_NUMBER_OF_PLAYER_MERCS; cnt++)
{
@@ -5010,6 +5013,7 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
}
}
}
*/
// ATE: Patch? Patch up groups.....( will only do for old saves.. )
UpdatePersistantGroupsFromOldSave( guiCurrentSaveGameVersion );