Fix for PercentEliteBonus from DifficultySettings.xml not applying onto enemy armies with both admins and regular troops correctly.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9333 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2022-03-19 21:51:42 +00:00
parent 14ae31c4f1
commit 3919a648d0
+11 -3
View File
@@ -1242,9 +1242,17 @@ void InitStrategicAI()
{
if ( i != OMERTA_WELCOME_WAGON )
{
gArmyComp[ i ].bElitePercentage = min(100,gArmyComp[ i ].bElitePercentage + iPercentElitesBonus);
gArmyComp[ i ].bTroopPercentage = max(0,gArmyComp[ i ].bTroopPercentage - iPercentElitesBonus);
gArmyComp[ i ].bAdminPercentage = max(0,gArmyComp[ i ].bAdminPercentage - iPercentElitesBonus);
gArmyComp[i].bElitePercentage = min(100, gArmyComp[i].bElitePercentage + iPercentElitesBonus);
if (gArmyComp[i].bTroopPercentage >= iPercentElitesBonus)
{
gArmyComp[i].bTroopPercentage = gArmyComp[i].bTroopPercentage - iPercentElitesBonus;
}
else
{
INT8 diff = iPercentElitesBonus - gArmyComp[i].bTroopPercentage;
gArmyComp[i].bTroopPercentage = 0;
gArmyComp[i].bAdminPercentage = max(0, gArmyComp[i].bAdminPercentage - diff);
}
}
}
}