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- updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@547 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -12,6 +12,8 @@ Fields index:
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opression & is willing to stand against it. It primarily controls
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the RATE of loyalty change in each town: the loyalty effect of
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the same events depends on it. Scale of 1-100.
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townMilitiaAllowed - defines the ability to have and train militia in town.
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Possible values: 0 - no militia, 1 - allow train militia in this town.
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baseSector - this is co-ordinates of the top left corner of the 3x3 town
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tiles cutouts in Interface/MilitiaMaps.sti!
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townPoint - position of town names on the map. These are 10 * (X, Y) position
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@@ -32,6 +34,7 @@ Changes do not require starting of a new game.
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<townName>Omerta</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>90</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>9</x>
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<y>1</y>
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@@ -46,6 +49,7 @@ Changes do not require starting of a new game.
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<townName>Drassen</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>30</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>13</x>
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<y>2</y>
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@@ -60,6 +64,7 @@ Changes do not require starting of a new game.
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<townName>Alma</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>12</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>13</x>
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<y>8</y>
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@@ -74,6 +79,7 @@ Changes do not require starting of a new game.
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<townName>Grumm</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>15</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>1</x>
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<y>7</y>
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@@ -88,6 +94,7 @@ Changes do not require starting of a new game.
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<townName>Tixa</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>8</x>
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<y>9</y>
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@@ -102,6 +109,7 @@ Changes do not require starting of a new game.
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<townName>Cambria</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>15</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>8</x>
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<y>6</y>
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@@ -116,6 +124,7 @@ Changes do not require starting of a new game.
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<townName>San Mona</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>4</x>
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<y>2</y>
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@@ -130,6 +139,7 @@ Changes do not require starting of a new game.
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<townName>Estoni</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>5</x>
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<y>8</y>
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@@ -144,6 +154,7 @@ Changes do not require starting of a new game.
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<townName>Orta</townName>
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<townUsesLoyalty>0</townUsesLoyalty>
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<townRebelSentiment>20</townRebelSentiment>
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<townMilitiaAllowed>0</townMilitiaAllowed>
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<baseSector>
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<x>3</x>
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<y>10</y>
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@@ -158,6 +169,7 @@ Changes do not require starting of a new game.
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<townName>Balime</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>12</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>11</x>
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<y>11</y>
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@@ -172,6 +184,7 @@ Changes do not require starting of a new game.
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<townName>Meduna</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>10</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>3</x>
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<y>14</y>
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@@ -186,6 +199,7 @@ Changes do not require starting of a new game.
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<townName>Chitzena</townName>
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<townUsesLoyalty>1</townUsesLoyalty>
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<townRebelSentiment>35</townRebelSentiment>
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<townMilitiaAllowed>1</townMilitiaAllowed>
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<baseSector>
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<x>2</x>
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<y>1</y>
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