Voice taunts update: changed civgroup name format from %02d to %d, to allow using civgroups with 3 digit numbers.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8744 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-02-07 10:43:27 +00:00
parent 74443ca8a9
commit 39c773e0c6
+1 -1
View File
@@ -2241,7 +2241,7 @@ BOOLEAN PlayVoiceTaunt(SOLDIERTYPE *pCiv, TAUNTTYPE iTauntType, SOLDIERTYPE *pTa
}
else if (pCiv->bTeam == CIV_TEAM && pCiv->ubCivilianGroup != NON_CIV_GROUP)
{
sprintf(buf, "\\Civgroup%02d\\", pCiv->ubCivilianGroup);
sprintf(buf, "\\Civgroup%d\\", pCiv->ubCivilianGroup);
strcat(filename, buf);
}
else