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- Fix: compiler warning
- If possible, use the intended macrso to determine sector coordinates git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8018 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1961,8 +1961,8 @@ BOOLEAN HandleMilitiaNoticedByPatrolGroup( UINT8 ubSectorID, GROUP *pEnemyGroup
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{
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//For now, automatically attack.
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UINT16 usOffensePoints, usDefencePoints;
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UINT8 ubSectorX = (UINT8)(ubSectorID % 16) + 1;
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UINT8 ubSectorY = (UINT8)(ubSectorID / 16) + 1;
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UINT8 ubSectorX = SECTORX( ubSectorID );
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UINT8 ubSectorY = SECTORY( ubSectorID );
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usOffensePoints = pEnemyGroup->pEnemyGroup->ubNumAdmins * 2 +
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pEnemyGroup->pEnemyGroup->ubNumTroops * 4 +
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pEnemyGroup->pEnemyGroup->ubNumElites * 6 +
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@@ -2056,8 +2056,8 @@ BOOLEAN AttemptToNoticeAdjacentGroupSucceeds()
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BOOLEAN HandleEmptySectorNoticedByPatrolGroup( GROUP *pGroup, UINT8 ubEmptySectorID )
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{
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UINT8 ubGarrisonID;
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UINT8 ubSectorX = (UINT8)(ubEmptySectorID % 16) + 1;
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UINT8 ubSectorY = (UINT8)(ubEmptySectorID / 16) + 1;
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UINT8 ubSectorX = SECTORX( ubEmptySectorID );
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UINT8 ubSectorY = SECTORY( ubEmptySectorID );
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Ensure_RepairedGarrisonGroup( &gGarrisonGroup, &giGarrisonArraySize ); /* added NULL fix, 2007-03-03, Sgt. Kolja */
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@@ -3162,8 +3162,8 @@ BOOLEAN SendReinforcementsForGarrison( INT32 iDstGarrisonID, UINT16 usDefencePoi
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goto QUEEN_POOL;
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}
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ubSrcSectorX = (gGarrisonGroup[ iSrcGarrisonID ].ubSectorID % 16) + 1;
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ubSrcSectorY = (gGarrisonGroup[ iSrcGarrisonID ].ubSectorID / 16) + 1;
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ubSrcSectorX = SECTORX( gGarrisonGroup[iSrcGarrisonID].ubSectorID );
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ubSrcSectorY = SECTORY( gGarrisonGroup[iSrcGarrisonID].ubSectorID );
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if( ubSrcSectorX != gWorldSectorX || ubSrcSectorY != gWorldSectorY || gbWorldSectorZ > 0 )
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{
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//The reinforcements aren't coming from the currently loaded sector!
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@@ -3266,8 +3266,8 @@ BOOLEAN SendReinforcementsForPatrol( INT32 iPatrolID, GROUP **pOptionalGroup )
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if( iReinforcementsRequested <= 0)
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return FALSE;
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ubDstSectorX = (gPatrolGroup[ iPatrolID ].ubSectorID[1] % 16) + 1;
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ubDstSectorY = (gPatrolGroup[ iPatrolID ].ubSectorID[1] / 16) + 1;
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ubDstSectorX = SECTORX( gPatrolGroup[iPatrolID].ubSectorID[1] );
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ubDstSectorY = SECTORY( gPatrolGroup[iPatrolID].ubSectorID[1] );
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if( pOptionalGroup && *pOptionalGroup )
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{
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