significantly cleaned up includes (by IoP)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 22:42:08 +00:00
parent a0a0490771
commit 3bc5ff75cc
203 changed files with 47 additions and 717 deletions
@@ -11,7 +11,6 @@
#include "video2.h"
#endif
#include "wcheck.h"
#endif
///////////////////////////////////////////////////////////////////////////////////////////////////
-4
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@@ -25,14 +25,10 @@
#include "types.h"
#include <windows.h>
#include <ddeml.h>
#include <stdio.h>
#include <string>
#include <sstream>
#include "debug.h"
#include "WCheck.h"
#include "TopicIDs.h"
#include "TopicOps.h"
#include "WizShare.h"
//Kris addition
@@ -8,7 +8,6 @@
#include <ddraw.h>
#include "debug.h"
#include "video_private.h"
#include "vobject_blitters.h"
#endif
@@ -10,14 +10,9 @@
#include "FileMan.h"
#endif
#include "ExceptionHandling.h"
#include <time.h>
#include <tlhelp32.h>
#include <imagehlp.h>
#ifdef JA2
#include "GameVersion.h"
#endif
//If we are to use exception handling
@@ -1602,4 +1597,4 @@ void ERLogModules(HWFILE fdump)
#endif
}
#endif
#endif
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@@ -23,8 +23,6 @@
#else
#include "types.h"
#include <windows.h>
#include <tchar.h>
#include <assert.h>
#include "Install.h"
#include "RegInst.h"
#endif
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@@ -49,7 +49,6 @@
//**************************************************************************
#ifdef JA2
#include "mousesystem.h"
#include "MessageBoxScreen.h"
STR16 gzJA2ScreenNames[] =
{
-1
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@@ -4,7 +4,6 @@
#include "WIZ8 SGP ALL.H"
#else
#include <stdio.h>
#include <stdarg.h>
#include "pcx.h"
#include "memman.h"
#include "fileman.h"
+1 -2
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@@ -1,5 +1,4 @@
#include "Random.h"
#include <time.h>
#include "debug control.h"
extern bool is_client;
@@ -93,4 +92,4 @@ void InitializeRandom()
guiPreRandomIndex = 0;
}
#endif
#endif
@@ -12,7 +12,6 @@
#include <dbghelp.h>
#include <iostream>
#include <vfs/Tools/vfs_log.h>
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@@ -29,7 +29,6 @@
#include "local.h"
#endif
#include "zmouse.h"
// Make sure to refer to the translation table which is within one of the following files (depending
// on the language used). ENGLISH.C, JAPANESE.C, FRENCH.C, GERMAN.C, SPANISH.C, etc...
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@@ -9,7 +9,6 @@
#else
#include "types.h"
#include <windows.h>
#include <windowsx.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
@@ -58,9 +57,7 @@
#include <iostream>
#include <excpt.h>
#include "ExceptionHandling.h"
#include "dbt.h"
#include "INIReader.h"
#include "Console.h"
#include "Lua Interpreter.h"
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@@ -13,9 +13,6 @@
#endif
#include "himage.h"
#include "vobject.h"
#include "vobject_private.h"
#include "video_private.h"
#include "wcheck.h"
#include "vobject_blitters.h"
#include "shading.h"
#endif
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@@ -11,7 +11,6 @@
#include <io.h>
#include "renderworld.h"
#include "Render Dirty.h"
#include "Isometric utils.h"
#include "fade screen.h"
#include "impTGA.h"
#include "timer control.h"
-2
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@@ -13,8 +13,6 @@
#endif
#include "himage.h"
#include "vobject.h"
#include "vobject_private.h"
#include "video_private.h"
#include "wcheck.h"
#include "vobject_blitters.h"
#include "sgp.h"
@@ -13,8 +13,6 @@
#endif
#include "himage.h"
#include "vobject.h"
#include "vobject_private.h"
#include "video_private.h"
#include "wcheck.h"
#include "vobject.h"
#include "vobject_blitters.h"
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@@ -15,7 +15,6 @@
#include "himage.h"
#include "vsurface.h"
#include "vsurface_private.h"
#include "video_private.h"
#include "wcheck.h"
#include "vobject_blitters.h"
#endif