significantly cleaned up includes (by IoP)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 22:42:08 +00:00
parent a0a0490771
commit 3bc5ff75cc
203 changed files with 47 additions and 717 deletions
+4 -8
View File
@@ -1,41 +1,37 @@
#include <iostream>
#include <string>
#include <sstream>
#include "connect.h"
#include "FileMan.h"
#include "GameSettings.h"
#include "Game Init.h"
#include "interface Dialogue.h"
#include "opplist.h"
#include "Strategic All.h"
#include "Luaglobal.h"
#include "Boxing.h"
#include "LuaInitNPCs.h"
#include "Game Clock.h"
#include "Overhead.h"
#include "Music Control.h"
#include "Intro.h"
#include "End Game.h"
#include "Queen Command.h"
#include "gamescreen.h"
#include "Map Screen Interface Map.h"
#include "ub_config.h"
#include "Creature Spreading.h"
#include "World Items.h"
#include "Map Screen Helicopter.h"
#include "Campaign Types.h"
#include "ub_config.h"
#include "Ja25_Tactical.h"
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
#include "Ja25_Tactical.h"
using namespace std;
@@ -376,4 +372,4 @@ void IniGlobalGameSetting(lua_State *L)
lua_pushboolean(L, MORRIS_INSTRUCTION_NOTE);
lua_setglobal(L, "itemMORRIS_INSTRUCTION_NOTE");
#endif
}
}