significantly cleaned up includes (by IoP)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 22:42:08 +00:00
parent a0a0490771
commit 3bc5ff75cc
203 changed files with 47 additions and 717 deletions
+4 -18
View File
@@ -2,48 +2,32 @@
#include "Tactical All.h"
#else
#include "items.h"
#include "Action Items.h"
#include "weapons.h"
#include "Interface Cursors.h"
#include "Soldier Control.h"
#include "overhead.h"
#include "Handle UI.h"
#include "Animation Control.h"
#include "points.h"
#include "Sound Control.h"
#include "Sys globals.h"
#include "Isometric Utils.h"
#include "Animation Data.h"
#include "worldman.h"
#include "Random.h"
#include "Campaign.h"
#include "interface.h"
#include "interface panels.h"
#include "explosion control.h"
#include "Keys.h"
#include "wcheck.h"
#include "soldier profile.h"
#include "SkillCheck.h"
#include "los.h"
#include "message.h"
#include "text.h"
#include "fov.h"
#include "MessageBoxScreen.h"
#include "PathAIDebug.h"
#include "Interface Control.h"
#include "ShopKeeper Interface.h"
#include "Cursors.h"
#include "GameSettings.h"
#include "environment.h"
#include "Auto Resolve.h"
#include "Interface Items.h"
#include "Campaign Types.h"
#include "history.h"
#include "Game Clock.h"
#include "strategicmap.h"
#include "Inventory Choosing.h"
#include "Soldier macros.h"
@@ -55,7 +39,9 @@
#endif
#ifdef JA2UB
#include "worldman.h"
#include "Game Clock.h"
#include "Sound Control.h"
#include "Ja25 Strategic Ai.h"
#include "MapScreen Quotes.h"
#include "Ja25_Tactical.h"
@@ -1962,4 +1948,4 @@ void HandleOpenControlPanelToRevealSwitchInMorrisArea()
}
}
}
#endif
#endif