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significantly cleaned up includes (by IoP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2,9 +2,7 @@
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#include "AI All.h"
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#include "sound control.h"
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#include "Debug Control.h"
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#include "cheats.h"
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#else
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#include "wcheck.h"
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#include "sgp.h"
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#include "ai.h"
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#include "Isometric Utils.h"
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@@ -13,7 +11,6 @@
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#include "Event Pump.h"
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#include "Soldier Control.h"
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#include "Overhead Types.h"
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#include "sys globals.h"
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#include "opplist.h"
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#include "animation control.h"
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#include "font control.h"
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@@ -53,7 +50,6 @@
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#include "Quests.h"
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#include "Campaign Types.h"
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#include "Queen Command.h"
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#include "cheats.h"
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#include "points.h"
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#include "Soldier Functions.h" // added by SANDRO
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#endif
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@@ -9,7 +9,6 @@
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#include "WorldMan.h"
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#include "AIInternals.h"
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#include "Items.h"
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#include "wcheck.h"
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#include "message.h"
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#include "los.h"
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#include "assignments.h"
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@@ -18,7 +18,6 @@
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#include "Render Fun.h"
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#include "Boxing.h"
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#include "Text.h"
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#include "Structure Wrap.h"
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#ifdef _DEBUG
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#include "renderworld.h"
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#include "video.h"
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@@ -32,7 +31,6 @@
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#include "Soldier Profile.h"
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#endif
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#include "PathAIDebug.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// SANDRO - all "APBPConstants[AP_CROUCH]" and "APBPConstants[AP_PRONE]" here
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@@ -2,7 +2,6 @@
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#include "AI All.h"
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#else
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#include "types.h"
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#include "wcheck.h"
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#include "Soldier Functions.h"
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#include "ai.h"
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@@ -19,13 +19,11 @@
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#include "items.h"
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#include "interface.h"
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#include "Assignments.h"
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#include "QuestDebug.h"
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#include "soldier macros.h"
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#include "dialogue control.h"
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#include "Strategic Town Loyalty.h"
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#include "message.h"
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#include "Timer Control.h"
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#include "WorldMan.h"
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#include "Soldier Add.h"
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#include "Soldier Tile.h"
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#include "Weapons.h"
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@@ -4,10 +4,7 @@
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#include "ai.h"
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#include "AIInternals.h"
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#include "Isometric utils.h"
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#include "Points.h"
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#include "overhead.h"
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#include "opplist.h"
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#include "rotting corpses.h"
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#include "soldier add.h"
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#include "Soldier Profile Type.h"
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#include "Items.h"
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