significantly cleaned up includes (by IoP)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-02 22:42:08 +00:00
parent a0a0490771
commit 3bc5ff75cc
203 changed files with 47 additions and 717 deletions
+1 -20
View File
@@ -18,7 +18,6 @@
#else
#include "Types.h"
#include "types.h"
#include "Campaign Init.h"
#include "Random.h"
#include "Campaign Types.h"
#include "Queen Command.h"
@@ -26,11 +25,9 @@
#include "Strategic Movement.h"
#include "Strategic Status.h"
#include "GameSettings.h"
#include "Creature Spreading.h"
#include "Strategic AI.h"
#include "XML.h"
#include "INIReader.h"
#include "Game init.h"
#include "Game Event Hook.h"
#include "sgp.h"
#include "jascreens.h"
@@ -38,23 +35,15 @@
#include "worlddef.h"
#include "Soldier Control.h"
#include "overhead.h"
#include "fade screen.h"
#include "gamescreen.h"
#include "email.h"
#include "Game Clock.h"
#include "soldier profile.h"
#include "strategicmap.h"
#include "game init.h"
#include "animation data.h"
#include "finances.h"
#include "soldier create.h"
#include "Soldier Init List.h"
#include "music control.h"
#include "strategic.h"
#include "history.h"
#include "merc entering.h"
#include "Squads.h"
#include "Campaign Init.h"
#include "Strategic Town Loyalty.h"
#include "Strategic Mines.h"
#include "gameloop.h"
@@ -65,15 +54,9 @@
#include "Message.h"
#include "Game Event Hook.h"
#include "Strategic Movement.h"
#include "Creature Spreading.h"
#include "Quests.h"
#include "Strategic AI.h"
#include "sound control.h"
#include "Laptopsave.h"
#include "AimMembers.h"
#include "dialogue control.h"
#include "npc.h"
#include "Init.h"
#include "GameSettings.h"
#include "INIReader.h"
#include "Soldier Profile.h"
@@ -94,9 +77,7 @@
#include "Interface.h"
#include "Map Screen Interface Map.h"
#include "renderworld.h"
#include "aim.h"
#include "connect.h"
#include "expat.h"
#include "XMLWriter.h"
#include "Debug Control.h"
#include <vfs/Core/vfs.h>
@@ -309,4 +290,4 @@ void LoadGameUBOptions()
gGameUBOptions.LaptopLinkFuneral = iniReader.ReadBoolean("Laptop Settings","LINK_FUNERAL", TRUE);
gGameUBOptions.LaptopLinkBobby = iniReader.ReadBoolean("Laptop Settings","LINK_BOBBY", FALSE);
gGameUBOptions.fBobbyRSite = iniReader.ReadBoolean("Laptop Settings","BOBBY_SITE_ACCESSED", FALSE);
}
}