- feature: Added armor filter buttons (helm, vest, legging, plate) to Bobby Rays

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-07 15:56:55 +00:00
parent bcfa50e793
commit 3d1337ebeb
14 changed files with 251 additions and 81 deletions
+9 -3
View File
@@ -23,6 +23,7 @@ void GameInitBobbyRArmour()
}
// WANNE
BOOLEAN EnterBobbyRArmour()
{
VOBJECT_DESC VObjectDesc;
@@ -42,10 +43,12 @@ BOOLEAN EnterBobbyRArmour()
guiPrevArmourFilterMode = -1;
guiCurrentArmourFilterMode = -1;
SetFirstLastPagesForNew( IC_ARMOUR, guiCurrentArmourFilterMode );
//Draw menu bar
InitBobbyMenuBar( );
SetFirstLastPagesForNew( IC_ARMOUR, guiCurrentArmourFilterMode );
// WANNE
InitBobbyRArmourFilterBar();
RenderBobbyRArmour( );
@@ -58,6 +61,9 @@ void ExitBobbyRArmour()
DeleteVideoObjectFromIndex(guiArmourGrid);
DeleteBobbyMenuBar();
// WANNE
DeleteBobbyRArmourFilter();
DeleteBobbyBrTitle();
DeleteMouseRegionForBigImage();
@@ -88,7 +94,7 @@ void RenderBobbyRArmour()
UpdateButtonText(guiCurrentLaptopMode);
// TODO
//UpdateGunFilterButtons(guiCurrentArmourFilterMode, guiPrevArmourFilterMode);
UpdateArmourFilterButtons(guiCurrentArmourFilterMode, guiPrevArmourFilterMode);
MarkButtonsDirty( );
RenderWWWProgramTitleBar( );