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Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -265,6 +265,88 @@
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CommandLine=""
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/>
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</Configuration>
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<Configuration
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Name="MapEditorD|Win32"
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OutputDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
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UseOfMFC="0"
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CharacterSet="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
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Optimization="0"
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AdditionalIncludeDirectories=".\;.\Utils;.\TileEngine;.\TacticalAI;.\Tactical;.\Strategic;".\Standard Gaming Platform";.\Res;.\lua;.\Laptop;.\Editor;.\Multiplayer;.\Multiplayer\raknet"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4100"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_debug_2350_en.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@@ -533,6 +615,14 @@
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AdditionalIncludeDirectories=".\Res"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditorD|Win32"
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>
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<Tool
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Name="VCResourceCompilerTool"
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AdditionalIncludeDirectories=".\Res"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Res\ja2.rc"
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@@ -605,6 +695,15 @@
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditorD|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Multiplayer\server.cpp"
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@@ -636,6 +735,15 @@
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditorD|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Multiplayer\test_space.cpp"
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@@ -667,6 +775,15 @@
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="MapEditorD|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)\$(InputName)1.obj"
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XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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